- #Mount and blade wiki armor mod#
- #Mount and blade wiki armor skin#
- #Mount and blade wiki armor full#
- #Mount and blade wiki armor free#
This is the easiest and cheapest way to get top tier equipment for you and your companions.
Make sure you have Strength 20, Riding 3, and Shield 3 so you can get promoted into a heavy knight. You can give all the equipment to a companions inventory before your promotion to keep it. Doing this perfectly you can become a Heavy knight in less than 60 game days (but usually more like 80 if you never teleport). If you return to service before 7 days and you have enough xp you will get the weekly promotion and you can immediately ask for personal leave again. It is much faster to level up on leave than in his army.
#Mount and blade wiki armor free#
Ask for personal leave immediately and then you are free to continue doing tournaments, exploring and quests.
#Mount and blade wiki armor full#
You need 20 strength to wear the best Full Plate armours (80+ body, 30+ leg). You need that much to hold a sword, but if you prefer to be an archer Power Draw is also a strength-based skill (4 ranks of Power Draw will last you a fair amount of time).
#Mount and blade wiki armor mod#
I really enjoy the quests, lore and gameplay of this mod but I find it most enjoyable after the early game grind. Renown is required to hire units from villages and if you can't hire units it's very difficult to solo the bandit parties in the early game. 1.2 Optimized start sequence (First 20-30 days):ĪCOK has a reputation for being a tough mod to start.Inquest Assault Cube, Toy Golem and Hero-Tron as Jade Bot skins.
#Mount and blade wiki armor skin#
For example a Dragon skin for the Skyscale, Raptor, Jackal and Griffon. One model, I do not care which, that exists for multiple-mount types. Without the weapon skins, the animations do the magic. Examples: Dual Mace Warrior for a fist-fighter or mace+axe revenant for an Akuma cosplay. Every class could play as weapon-less class. Development/Resource costs would be really low. Shooting Pistols would be absolutely glorious (childhood memories). Most of the animations would not cause any serious issues. This would render every weapon-attack into weapon-less combat. Just slot in a basic weapon-set and make all textures alpha-channel. I've made this suggestion a few times in the past. I definitely like the idea of the thread and hope others contribute as well. Could be used to search for inspiration, if they ever run out of ideas.